
More recently, Adobe acquired another company, Allegorithmic, which offers a a suite of 3D tools for making 3D look real, assembling digital objects, painting them, applying photos to textures, and designing those textured elements yourself.Īnd much like how Cool Edit Pro became an Adobe app, so too has Allegorithmic’s apps, launched now as Adobe’s Substance 3D suite, which looks set to include a 3D modelling app in the coming months, something that is now in beta to let you model clay with digital hands. During the keynote, we announced new updates to the Adobe Substance 3D lineup including 3D curves in Painter, Portal nodes and loops in Designer, improved viewport and export workflow for Modeler and enhanced 3D Capture for Sampler.

The reason we have Adobe Audition’s sound editing app is because the company bought Cool Edit Pro from Syntrillium almost 20 years ago, something that eventually became Audition. In addition to new partnerships, we’re continuing to explore advancements for Substance 3D tools to fuel creation. You get a little bit of 3D control in the video post-processing tool After Effects, you can position 3D elements in Dimension, and you can do a bit of painting to 3D models in Photoshop, rudimentary as it might be, but beyond these apps, Adobe has never really jumped onto the 3D bandwagon.īut it’s beginning to do a little more, thanks in part to acquisitions. Sorta.Įven though the Adobe Creative Cloud suite of apps is fairly extensive, there’s an area it doesn’t really cover, and hasn’t touched upon much at all: 3D.

In Substance 3D Painter, you can select a brush and texture your asset in a fast and familiar. Working with 3D is something Adobe’s tools haven’t really been built for, but it’s now extending its capabilities. Substance 3D Painter - Texture in 3D with the go-to standard.
